Happiest Apocalypse on Earth is a tabletop roleplaying game that is part satire, part horror. Set in a fictional children’s theme park called Mouse Park, the game allows players to customize the attractions in the park, the dangers that lurk there, and their own Mouse Park staff member. Collaborative storytelling and customized character and narrator moves create a wide range of terrifying incidents involving ancient horrors, demonic magic, and a conspiratorial plot to keep a bloodthirsty ancient god appeased. Ghouls, monsters, specters, and cultists abound, but they only scratch the surface of the true evil that lies far beneath.
This game is for horror lovers, monster of the week enthusiasts, and that huge population that thinks animatronics are scary. It takes popular notions of innocence and cartoonish morality and violently turns it on its head. It is part satire of nostalgic pop culture and it is part deadly serious X-Files and Supernatural. The satirical nature shines through in its ironic approach and sometimes humorous take on characters, but the mysteries and plots that unfold are all but trivial.
The game is built using the Apocalypse World roleplaying game framework created by Vincent Baker and adapted and modified to fit the setting. As a Powered by the Apocalypse (PbtA) game, The Happiest Apocalypse on Earth shines with the best of collaborative storytelling using mechanics that are familiar to the experienced and intuitive to the novice. It works well as a campaign, or a one shot, and can be the centerpiece of family games or adult ones.
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On the frontier of south Faerûn, Sundered Hold stands alone above the swampy brackish wetlands below that meander a short northward march toward the sea and the opulant Border Kingdom city Derlusk. The rangers that staff this stronghold have never seen battle. And given its relative safety from potential threats, they never should. But all of that will change as an unexpected horde of infernal creatures take siege and attempt to take the stronghold for themselves.
Exiled to the remote marshes south of Derlusk, violent and traitorous radicals who call themselves the Consortium of the Crest are trying to cause mayhem and destruction in order to destabilize the region and restore the former kingdom. Taking refuge in their secret base of operations, Hollow Haven, the Crest is trying to bring fiends from the Nine Hells into the Border Kingdoms, and if they are not stopped, the fell will dominate the region and destroy everything in its path.
The Temple of the Nine Stars is renowned throughout the entire region as a haven for any faith, any god, or any religion. The frontier is home to so many that cannot find solace in their faith, so far from home. However, there is something sinister at play in this beloved temple at Derlusk. It seems someone brought a host of demonic creatures into the region because of the clerics here. Whatever they are hiding, it is bigger than only a host of hellspawn. Unless the squabbling guilds of Derlusk come together to confront this threat, the Border Kingdoms will confront the rising of the Nine Hells at their doorstep.